Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

"I packed three more electroconduits into each test wand. You'll experience a brief tingling sensation."

common · #118 · grn

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Rank supplied by Scryfall from EDHREC; it may lag behind EDHREC. Deck counts and synergy percentages are not included.