
Master of Winds
Creature — Sphinx Wizard
Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
Power/Toughness:1/4
rare · #68 · znr
Previewed: September 8 · Spoiled by Captain RoBear
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Rank supplied by Scryfall from EDHREC; it may lag behind EDHREC. Deck counts and synergy percentages are not included.
