
Chelonian Tackle
Sorcery
Target creature you control gets +0/+10 until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
"Scurrids to climb the tower, cervins to cross the stadium, and turtles to win the game." —Quandrix Mage Tower tactics
uncommon · #142 · sos
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