
Breaking // Entering
Breaking
Sorcery
Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)
Entering
Sorcery
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
rare · #124 · dgm
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Rank supplied by Scryfall from EDHREC; it may lag behind EDHREC. Deck counts and synergy percentages are not included.